Ammo counter flashes red after switching weapons.Attacker is removed from the match if they injure a hostage that is later revived and eliminated by a Defender.This feature can be turned On in the General section of the Options menu. PC users can now display real-time performance metrics in the HUD such as FPS, latency, and NVIDIA-related metrics.Reduced catching area of effect to 3.5 meters (was 5 meters).Increased number of Mag-NETs to 6 (was 4).Reduced Dash refresh time to 8 seconds (was 12 seconds).Added Bulletproof Camera (removed Nitro Cell).No longer limited to placing 1 trap per door/window frame.Affected Operators include: Montagne, Buck, Fuze, Capitão, Amaru, Nøkk, Ying, and Zero.Reduced number of punches required to destroy an Armor Panel to 9 (was 12).Increased number of Armor Panels to 4 (was 3).
Total ammo is now 181 in PVP, 121 in Hardcore and 196 in PVE.Increased vertical recoil and first kick recoil.Reduced P10 Roni Magazine from 19+1 to 15+1.Rainbow Six Siege 2.15 Patch Notes (1.000.018) – OctoOPERATOR BALANCING ALIBI