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Rainbow six siege update notes
Rainbow six siege update notes




Ammo counter flashes red after switching weapons.Attacker is removed from the match if they injure a hostage that is later revived and eliminated by a Defender.This feature can be turned On in the General section of the Options menu. PC users can now display real-time performance metrics in the HUD such as FPS, latency, and NVIDIA-related metrics.Reduced catching area of effect to 3.5 meters (was 5 meters).Increased number of Mag-NETs to 6 (was 4).Reduced Dash refresh time to 8 seconds (was 12 seconds).Added Bulletproof Camera (removed Nitro Cell).No longer limited to placing 1 trap per door/window frame.Affected Operators include: Montagne, Buck, Fuze, Capitão, Amaru, Nøkk, Ying, and Zero.Reduced number of punches required to destroy an Armor Panel to 9 (was 12).Increased number of Armor Panels to 4 (was 3).

rainbow six siege update notes

Total ammo is now 181 in PVP, 121 in Hardcore and 196 in PVE.Increased vertical recoil and first kick recoil.Reduced P10 Roni Magazine from 19+1 to 15+1.Rainbow Six Siege 2.15 Patch Notes (1.000.018) – OctoOPERATOR BALANCING ALIBI






Rainbow six siege update notes